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	<title>Engineer Sphere &#187; Math</title>
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		<title>Time Shifting and Scaling of Functions</title>
		<link>http://engineersphere.com/math/time-shifting-and-scaling-of-functions.html</link>
		<comments>http://engineersphere.com/math/time-shifting-and-scaling-of-functions.html#comments</comments>
		<pubDate>Wed, 07 Apr 2010 21:19:17 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Basic Electrical Engineering Concepts]]></category>
		<category><![CDATA[Linear Systems]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[Signal Transmission, Filters, and Applications]]></category>
		<category><![CDATA[amplitude]]></category>
		<category><![CDATA[duration]]></category>
		<category><![CDATA[function]]></category>
		<category><![CDATA[graph]]></category>
		<category><![CDATA[scale]]></category>
		<category><![CDATA[shift]]></category>
		<category><![CDATA[signal]]></category>
		<category><![CDATA[time]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=1317</guid>
		<description><![CDATA[We&#8217;ll begin with a square function, f(t), that has a an amplitude of 1, a start time of 2 seconds and an end time of 4 seconds. Next, a time shift is demonstrated. Here our function is changed from f(t) to f(t-2). Notice that subtracting 2 from t in the function results in a positive [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ll begin with a square function, f(t), that has a an amplitude of 1, a start time of 2 seconds and an end time of 4 seconds.</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/ft.bmp" alt="" width="446" height="351" /></p>
<p>Next, a time shift is demonstrated. Here our function is changed from f(t) to f(t-2). Notice that subtracting 2 from t in the function results in a positive shift of the graph.</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/ft-2.bmp" alt="" width="446" height="351" /></p>
<p>In the next two graphs t will be scaled. Scaling t is not quite as intuitive as we may have expected. When we multiply t by 2, corresponding points of the function now occur at 1/2 the time they previously had. When we divide t by 2, each corresponding time on the graph occurs at a t that is now multiplied by 2. Notice that each of these factors directly affects the duration of the signal.</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/f2t.bmp" alt="" width="446" height="351" /><br />
<img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/f.5t.bmp" alt="" width="446" height="351" /></p>
<p>Scaling the amplitude has more intuitive results. If we multiply f(t) by 2, the amplitude of 1 is changed to 2. Multiplying f(t) by 1/2 results in an amplitude of 1/2.</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/2ft.bmp" alt="" width="446" height="351" /><br />
<img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/5ft.bmp" alt="" width="446" height="351" /></p>
<p>Finally, multiplying t by -1 mirrors our function over the y-axis. Each time now occurs at its negative.</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/f-t.bmp" alt="" width="446" height="351" /></p>
<p><strong><br />
Example:</strong><br />
Here we will attempt to convert f(t) into 2*f(.5t+3). The graph of f(t) is shown below.</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/exampleft.bmp" alt="" width="446" height="351" /></p>
<p>The easiest way to handle this type of problem without error is to manipulate the function one step at a time. First, I have converted f(t) into 2*f(t). Only the peaks are changed here (by a factor of 2).</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/example2ft.bmp" alt="" width="446" height="351" /></p>
<p>Next, I convert 2*f(t) into 2*f( <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B1%7D%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{1}{2} ' title='\frac{1}{2} ' class='latex' /> t). Notice how the <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B1%7D%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{1}{2} ' title='\frac{1}{2} ' class='latex' /> actually expands our graph duration by a factor of 2 (from a 6 sec duration to a 12 sec duration).</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/example2fhalft.bmp" alt="" width="446" height="351" /></p>
<p>Finally, we move from 2*f( <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B1%7D%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{1}{2} ' title='\frac{1}{2} ' class='latex' /> t) to 2*f( <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B1%7D%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{1}{2} ' title='\frac{1}{2} ' class='latex' /> t + 3). As shown in the discussion above, this is a time shift. Time shifts can be a little confusing because adding results in a negative shift of our graph. Try to think of it as our signal occurring 3 seconds earlier than before, reading from left to right on the graph. The easiest way to do this part is shift each x-intercept by 3 seconds (to the left, of course).</p>
<p><img class="size-full wp-image-1321 aligncenter" title="f(t)" src="http://engineersphere.com/wp-content/uploads/2010/04/example2fhalftplus3.bmp" alt="" width="446" height="351" /></p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://engineersphere.com/math/sine-functions.html" rel="bookmark" class="crp_title">Sine Functions</a></li><li><a href="http://engineersphere.com/math/calculus/indefinite-integrals.html" rel="bookmark" class="crp_title">Indefinite Integrals</a></li><li><a href="http://engineersphere.com/basic-electrical-concepts/inductors-and-capacitors-important-concepts.html" rel="bookmark" class="crp_title">Inductors and Capacitors &#8211; Important Concepts</a></li><li><a href="http://engineersphere.com/basic-electrical-concepts/thevenin-equivalent.html" rel="bookmark" class="crp_title">Thevenin Equivalent</a></li><li><a href="http://engineersphere.com/basic-electrical-concepts/bjt-circuit-and-symbol-conventions.html" rel="bookmark" class="crp_title">BJT Circuit and Symbol Conventions</a></li></ul></div>]]></content:encoded>
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		<title>Solving a System Equation</title>
		<link>http://engineersphere.com/math/differential-equations/solving-a-system-equation.html</link>
		<comments>http://engineersphere.com/math/differential-equations/solving-a-system-equation.html#comments</comments>
		<pubDate>Wed, 30 Dec 2009 00:02:11 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Differential Equations]]></category>
		<category><![CDATA[Linear Systems]]></category>
		<category><![CDATA[complex roots]]></category>
		<category><![CDATA[linear system equation]]></category>
		<category><![CDATA[solve for complex roots]]></category>
		<category><![CDATA[system equation]]></category>
		<category><![CDATA[system equations]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=1117</guid>
		<description><![CDATA[Often during a course you will need to be able to solve a system equation for its roots.  These roots can be complex, distinct, or repeated.  These problems usually arise when working with linear systems or differential equations.  A system equation is formatted as follows: System Equation: For example purposes, I will solve a system [...]]]></description>
			<content:encoded><![CDATA[<p>Often during a course you will need to be able to solve a system equation for its roots.  These roots can be complex, distinct, or repeated.  These problems usually arise when working with linear systems or differential equations.  A system equation is formatted as follows:</p>
<h3>System Equation: <img src='http://s.wordpress.com/latex.php?latex=Q%28D%29y_%7B0%7D%28t%29%20%3D%200%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q(D)y_{0}(t) = 0 ' title='Q(D)y_{0}(t) = 0 ' class='latex' /></h3>
<p>For example purposes, I will solve a system equation with complex roots.  A system equation with complex roots as a function of <img src='http://s.wordpress.com/latex.php?latex=%5Clambda%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\lambda ' title='\lambda ' class='latex' /> will appear in the following format (if it does not, you need to manipulate your equation to be in the form):</p>
<p><img src='http://s.wordpress.com/latex.php?latex=Q%28%5Clambda%29%20%3D%20%28%5Clambda%20-%20%5Calpha%20-%20j%5Cbeta%29%28%5Clambda%20-%20%5Calpha%20%2B%20j%5Cbeta%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q(\lambda) = (\lambda - \alpha - j\beta)(\lambda - \alpha + j\beta) ' title='Q(\lambda) = (\lambda - \alpha - j\beta)(\lambda - \alpha + j\beta) ' class='latex' /></p>
<p><strong><span style="text-decoration: underline;">Roots</span></strong>: <img src='http://s.wordpress.com/latex.php?latex=%5Clambda%20%3D%20%5Calpha%20%5Cpm%20j%5Cbeta%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\lambda = \alpha \pm j\beta ' title='\lambda = \alpha \pm j\beta ' class='latex' /></p>
<p>So we have <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20%3D%20C_%7B1%7De%5E%7B%28%5Calpha%20%2B%20j%5Cbeta%29t%7D%2BC_%7B2%7De%5E%7B%28%5Calpha%20-%20j%5Cbeta%29t%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) = C_{1}e^{(\alpha + j\beta)t}+C_{2}e^{(\alpha - j\beta)t} ' title='y_{0}(t) = C_{1}e^{(\alpha + j\beta)t}+C_{2}e^{(\alpha - j\beta)t} ' class='latex' /></p>
<p>which also equals <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20%3D%20Ce%5E%7B%5Calpha%20t%7Dcos%28%5Cbeta%20t%20%2B%20%5Ctheta%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) = Ce^{\alpha t}cos(\beta t + \theta) ' title='y_{0}(t) = Ce^{\alpha t}cos(\beta t + \theta) ' class='latex' /></p>
<p>so your first step is to look at your equation and determine your roots, then write out your <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) ' title='y_{0}(t) ' class='latex' /> equation with constants.</p>
<p><span style="text-decoration: underline;">Example</span> <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7Bd%5E%7B2%7Dv%7D%7Bdt%5E%7B2%7D%7D%20%2B%204%5Cfrac%7Bdv%7D%7Bdt%7D%20%2B%204v%28t%29%20%3D%200%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{d^{2}v}{dt^{2}} + 4\frac{dv}{dt} + 4v(t) = 0 ' title='\frac{d^{2}v}{dt^{2}} + 4\frac{dv}{dt} + 4v(t) = 0 ' class='latex' /> with initial conditions <img src='http://s.wordpress.com/latex.php?latex=V%280%29%20%3D%203v%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='V(0) = 3v ' title='V(0) = 3v ' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=V%5E%7B1%7D%280%29%20%3D%20-4v%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='V^{1}(0) = -4v ' title='V^{1}(0) = -4v ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=Q%28%5Clambda%29%20%3D%20%5Clambda%5E%7B2%7D%20%2B%204%5Clambda%20%2B%204%20%3D%200%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q(\lambda) = \lambda^{2} + 4\lambda + 4 = 0 ' title='Q(\lambda) = \lambda^{2} + 4\lambda + 4 = 0 ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=%28%5Clambda%20%2B%202%29%28%5Clambda%20%2B%202%29%20%3D%200%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(\lambda + 2)(\lambda + 2) = 0 ' title='(\lambda + 2)(\lambda + 2) = 0 ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Clambda_%7B1%7D%20%3D%20%5Clambda_%7B2%7D%20%3D%20-2%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\lambda_{1} = \lambda_{2} = -2 ' title='\lambda_{1} = \lambda_{2} = -2 ' class='latex' /></p>
<p>so now we can write our <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) ' title='y_{0}(t) ' class='latex' /> equation as follows:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20%3D%20C_%7B1%7De%5E%7B-2t%7D%2BC_%7B2%7Dte%5E%7B-2t%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) = C_{1}e^{-2t}+C_{2}te^{-2t} ' title='y_{0}(t) = C_{1}e^{-2t}+C_{2}te^{-2t} ' class='latex' /></p>
<p>In order to solve for <img src='http://s.wordpress.com/latex.php?latex=C_%7B1%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C_{1} ' title='C_{1} ' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=C_%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C_{2} ' title='C_{2} ' class='latex' /> we need to use our initial conditions.  To evaluate the first derivative initial condition, we must first take the derivative of our <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20%3D%20C_%7B1%7De%5E%7B-2t%7D%2BC_%7B2%7De%5E%7B-2t%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) = C_{1}e^{-2t}+C_{2}e^{-2t} ' title='y_{0}(t) = C_{1}e^{-2t}+C_{2}e^{-2t} ' class='latex' /> that we just found.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%5E%7B1%7D%28t%29%20%3D%20-2C_%7B1%7De%5E%7B-2t%7D%20-%202C_%7B2%7D%2At%2Ae%5E%7B-2t%7D%20%2B%20C_%7B2%7De%5E%7B-2t%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}^{1}(t) = -2C_{1}e^{-2t} - 2C_{2}*t*e^{-2t} + C_{2}e^{-2t} ' title='y_{0}^{1}(t) = -2C_{1}e^{-2t} - 2C_{2}*t*e^{-2t} + C_{2}e^{-2t} ' class='latex' /></p>
<p>evaluating this equation with t = 0 and the response equal to -4v, we get this: <img src='http://s.wordpress.com/latex.php?latex=-4%20%3D%20-2C_%7B1%7D%20%2B%20C_%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='-4 = -2C_{1} + C_{2} ' title='-4 = -2C_{1} + C_{2} ' class='latex' /></p>
<p>evaluating our <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) ' title='y_{0}(t) ' class='latex' /> equation with t = 0 and the response equal to 3v, we calculate <img src='http://s.wordpress.com/latex.php?latex=C_%7B1%7D%20%3D%203%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C_{1} = 3 ' title='C_{1} = 3 ' class='latex' /></p>
<p>Using these two equations, we calculate our constants:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=C_%7B1%7D%20%3D%203%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C_{1} = 3 ' title='C_{1} = 3 ' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=C_%7B2%7D%20%3D%202%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C_{2} = 2 ' title='C_{2} = 2 ' class='latex' /></p>
<p>Fill these into our <img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) ' title='y_{0}(t) ' class='latex' /> equation to determine the final result.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=y_%7B0%7D%28t%29%20%3D%203e%5E%7B-2t%7D%2B2te%5E%7B-2t%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y_{0}(t) = 3e^{-2t}+2te^{-2t} ' title='y_{0}(t) = 3e^{-2t}+2te^{-2t} ' class='latex' /></p>
<p>Now you know how to solve this common differential equations and linear systems problem, determine characteristic roots and modes, and write system equations. <img src='http://engineersphere.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Indefinite Integrals</title>
		<link>http://engineersphere.com/math/calculus/indefinite-integrals.html</link>
		<comments>http://engineersphere.com/math/calculus/indefinite-integrals.html#comments</comments>
		<pubDate>Sun, 11 Oct 2009 05:01:04 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Calculus]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[accelleration]]></category>
		<category><![CDATA[area under a curve]]></category>
		<category><![CDATA[definite integrals]]></category>
		<category><![CDATA[indefinite integrals]]></category>
		<category><![CDATA[integral]]></category>
		<category><![CDATA[integrals]]></category>
		<category><![CDATA[integration]]></category>
		<category><![CDATA[position]]></category>
		<category><![CDATA[velocity]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=991</guid>
		<description><![CDATA[In integral can be thought of as an area underneath a curve.  Integrals are often used to manipulate position, velocity, and acceleration equations to estimate different situations.  If you are given an equation that represents the velocity of a golf cart driving, like so: (the &#8216; in y&#8217; represents the differential element that results when [...]]]></description>
			<content:encoded><![CDATA[<p>In integral can be thought of as an area underneath a curve.  Integrals are often used to manipulate position, velocity, and acceleration equations to estimate different situations.  If you are given an equation that represents the velocity of a golf cart driving, like so: <img src='http://s.wordpress.com/latex.php?latex=y%20%5Cprime%20%3D%203%20x%5E%7B2%7D%20%2B%204%20x%20%2B%203%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y \prime = 3 x^{2} + 4 x + 3 ' title='y \prime = 3 x^{2} + 4 x + 3 ' class='latex' /> (the &#8216; in y&#8217; represents the differential element <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7Bd%7D%7Bdy%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{d}{dy} ' title='\frac{d}{dy} ' class='latex' /> that results when one performs a derivative on the position function f(x).)  then you can find use an integral (Anti-Derivative) to get an expression for the position of the golf cart, y(x).</p>
<p>The integral of a function is represented like so: <img src='http://s.wordpress.com/latex.php?latex=%5Cint_%7B%7D%5E%7Bx%7D%20f%28x%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\int_{}^{x} f(x) ' title='\int_{}^{x} f(x) ' class='latex' /> and it can be thought of as a sum of areas like so:</p>
<p><img class="aligncenter size-full wp-image-993" title="graph" src="http://engineersphere.com/wp-content/uploads/2009/10/graph.png" alt="graph" width="406" height="328" /></p>
<p>Here the integral is performed on the function <img src='http://s.wordpress.com/latex.php?latex=f%28x%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='f(x) ' title='f(x) ' class='latex' /> from point a to point b, which would make it a definite integral because the bounds are defined.  Our indefinite integral is the same procedure, except missing the bounds, which makes indefinite integral operation require a little twist.</p>
<p>We all know that the derivative of a constant is zero.  For instance, the derivative of 5 is equal to zero.  Once performing this derivative, we should still be able to perform the anti-derivative on this new function (zero) to obtain the original equation (5).  But how will we know what number permeates from performing an anti-derivative of zero.  An indefinite integral is called indefinite because the bounds are not defined on the integration, like so:  <img src='http://s.wordpress.com/latex.php?latex=%5Cint_%7B1%7D%5E%7B4%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\int_{1}^{4} ' title='\int_{1}^{4} ' class='latex' />.  When we perform our indefinite integral we represent this long-lost constant by the letter &#8216;C&#8217;.</p>
<p>Before we integrate our golf cart velocity equation, lets go ahead and look at the laws of integration:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cint_%7B%7D%5E%7B%7D%20f%20%28x%29%5E%7Bn%7D%20%3D%20%5Cfrac%7Bf%28x%29%5E%7Bn%2B1%7D%7D%7Bn%2B1%7D%20%2B%20C%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\int_{}^{} f (x)^{n} = \frac{f(x)^{n+1}}{n+1} + C ' title='\int_{}^{} f (x)^{n} = \frac{f(x)^{n+1}}{n+1} + C ' class='latex' /></p>
<p>The integral can also be split up into separate individual integrals if there is addition in the function you are integrating.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cint_%7B%7D%5E%7B%7D%20%285x%5E%7B2%7D%20%2B%203x%20%2B%204%29%20%3D%20%5Cint_%7B%7D%5E%7B%7D%205x%5E%7B2%7D%20%2B%20%5Cint_%7B%7D%5E%7B%7D%203x%20%2B%20%5Cint_%7B%7D%5E%7B%7D%204%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\int_{}^{} (5x^{2} + 3x + 4) = \int_{}^{} 5x^{2} + \int_{}^{} 3x + \int_{}^{} 4 ' title='\int_{}^{} (5x^{2} + 3x + 4) = \int_{}^{} 5x^{2} + \int_{}^{} 3x + \int_{}^{} 4 ' class='latex' /> and whenever you add these integrals together, you only need to account for 1 of the constants (C).</p>
<p>So the integral of our velocity <img src='http://s.wordpress.com/latex.php?latex=y%20%5Cprime%20%3D%203%20x%5E%7B2%7D%20%2B%204%20x%20%2B%203%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y \prime = 3 x^{2} + 4 x + 3 ' title='y \prime = 3 x^{2} + 4 x + 3 ' class='latex' /> will go as follows:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cint_%7B%7D%5E%7B%7D%203x%5E%7B2%7D%20%2B%204x%20%2B%203%20%3D%20%5Cfrac%7B3x%5E%7B3%7D%7D%7B3%7D%20%2B%20%5Cfrac%7B4x%5E%7B2%7D%7D%7B2%7D%20%2B%203x%20%2B%20C%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\int_{}^{} 3x^{2} + 4x + 3 = \frac{3x^{3}}{3} + \frac{4x^{2}}{2} + 3x + C ' title='\int_{}^{} 3x^{2} + 4x + 3 = \frac{3x^{3}}{3} + \frac{4x^{2}}{2} + 3x + C ' class='latex' /></p>
<p>or</p>
<p><img src='http://s.wordpress.com/latex.php?latex=y%28x%29%20%3D%20%5Cfrac%7B3x%5E%7B3%7D%7D%7B3%7D%20%2B%5Cfrac%7B4x%5E%7B2%7D%7D%7B2%7D%20%2B%203x%20%2B%20C%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y(x) = \frac{3x^{3}}{3} +\frac{4x^{2}}{2} + 3x + C ' title='y(x) = \frac{3x^{3}}{3} +\frac{4x^{2}}{2} + 3x + C ' class='latex' /></p>
<p>We can solve for our constant, C, if we are given initial conditions, such as the golf cart was moving at y&#8217;(0) = 1 m/s when we began collecting our data.  Otherwise, we leave the integral in this form.  If you would like to learn how to perform a definite integral, refer to our article on definite integrals.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://engineersphere.com/math/separable-differential-equations.html" rel="bookmark" class="crp_title">Separable Differential Equations</a></li><li><a href="http://engineersphere.com/math/calculus/derivatives.html" rel="bookmark" class="crp_title">Derivatives</a></li><li><a href="http://engineersphere.com/math/laplace-transforms.html" rel="bookmark" class="crp_title">Laplace Transforms</a></li><li><a href="http://engineersphere.com/linear-systems/zero-input-response/zero-input-response.html" rel="bookmark" class="crp_title">Zero Input Response</a></li><li><a href="http://engineersphere.com/math/differential-equations/solving-a-system-equation.html" rel="bookmark" class="crp_title">Solving a System Equation</a></li></ul></div>]]></content:encoded>
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		<title>Conversions Between Cartesian, Cylindrical and Spherical Coordinates</title>
		<link>http://engineersphere.com/math/conversions-between-cartesian-cylindrical-and-spherical-coordinates.html</link>
		<comments>http://engineersphere.com/math/conversions-between-cartesian-cylindrical-and-spherical-coordinates.html#comments</comments>
		<pubDate>Sun, 20 Sep 2009 20:58:40 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Basic Electrical Engineering Concepts]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Electromagnetic Theory]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Statics]]></category>
		<category><![CDATA[cartesian coordinates]]></category>
		<category><![CDATA[cartesian to cylindrical conversion]]></category>
		<category><![CDATA[cartesian to spherical conversion]]></category>
		<category><![CDATA[cylindrical coordinates]]></category>
		<category><![CDATA[spherical coordinates]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=877</guid>
		<description><![CDATA[The 3 common methods of describing a point in a three dimensional coordinate system are Cartesian, Cylindrical and Spherical. The most simple is Cartesian but certain teachers find it necessary to use the others. There are a few simple conversions between them but first it is necessary to know their notation. Cartesian: Cylindrical: Spherical: In [...]]]></description>
			<content:encoded><![CDATA[<p>The 3 common methods of describing a point in a three dimensional coordinate system are Cartesian, Cylindrical and Spherical. The most simple is Cartesian but certain teachers find it necessary to use the others. There are a few simple conversions between them but first it is necessary to know their notation.</p>
<p><strong>Cartesian:</strong> <img src='http://s.wordpress.com/latex.php?latex=%28x%2Cy%2Cz%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(x,y,z) ' title='(x,y,z) ' class='latex' /></p>
<p><strong>Cylindrical:</strong> <img src='http://s.wordpress.com/latex.php?latex=%28%5Crho%2C%5Cphi%2Cz%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(\rho,\phi,z) ' title='(\rho,\phi,z) ' class='latex' /></p>
<p><strong>Spherical:</strong> <img src='http://s.wordpress.com/latex.php?latex=%28r%2C%5Ctheta%2C%5Cphi%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(r,\theta,\phi) ' title='(r,\theta,\phi) ' class='latex' /></p>
<p>In most cases you will only need to work from Cartesian to Cylindrical or Spherical OR back, so I will only supply those equations. If you need to work between Cylindrical and Spherical, it would be one more simple step working from one of those, to Cartesian, then on to the other.</p>
<p><strong>Cartesian <img src='http://s.wordpress.com/latex.php?latex=%5Crightarrow%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\rightarrow ' title='\rightarrow ' class='latex' /> Cylindrical:</strong></p>
<p><img src='http://s.wordpress.com/latex.php?latex=x%20%3D%20%5Crho%20%5Ccdot%20cos%20%28%5Cphi%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='x = \rho \cdot cos (\phi) ' title='x = \rho \cdot cos (\phi) ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=y%20%3D%20%5Crho%20%5Ccdot%20sin%20%28%5Cphi%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y = \rho \cdot sin (\phi) ' title='y = \rho \cdot sin (\phi) ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=z%20%3D%20z%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='z = z ' title='z = z ' class='latex' /></p>
<p><strong>Cartesian <img src='http://s.wordpress.com/latex.php?latex=%5Cleftarrow%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\leftarrow ' title='\leftarrow ' class='latex' /> Cylindrical:</strong></p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Crho%20%3D%20%5Csqrt%7Bx%5E2%20%2B%20y%5E2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\rho = \sqrt{x^2 + y^2} ' title='\rho = \sqrt{x^2 + y^2} ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=%5Cphi%20%3D%20tan%5E%7B-1%7D%20%28%5Cfrac%7By%7D%7Bx%7D%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\phi = tan^{-1} (\frac{y}{x}) ' title='\phi = tan^{-1} (\frac{y}{x}) ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=z%20%3D%20z%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='z = z ' title='z = z ' class='latex' /></p>
<p><strong>Cartesian <img src='http://s.wordpress.com/latex.php?latex=%5Crightarrow%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\rightarrow ' title='\rightarrow ' class='latex' /> Spherical:</strong></p>
<p><img src='http://s.wordpress.com/latex.php?latex=x%20%3D%20r%20%5Ccdot%20sin%28%5Ctheta%29%20%5Ccdot%20cos%28%5Cphi%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='x = r \cdot sin(\theta) \cdot cos(\phi) ' title='x = r \cdot sin(\theta) \cdot cos(\phi) ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=y%20%3D%20r%20%5Ccdot%20sin%28%5Ctheta%29%20%5Ccdot%20sin%28%5Cphi%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y = r \cdot sin(\theta) \cdot sin(\phi) ' title='y = r \cdot sin(\theta) \cdot sin(\phi) ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=z%20%3D%20r%20%5Ccdot%20cos%28%5Ctheta%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='z = r \cdot cos(\theta) ' title='z = r \cdot cos(\theta) ' class='latex' /></p>
<p><strong>Cartesian <img src='http://s.wordpress.com/latex.php?latex=%5Cleftarrow%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\leftarrow ' title='\leftarrow ' class='latex' /> Spherical:</strong></p>
<p><img src='http://s.wordpress.com/latex.php?latex=r%20%3D%20%5Csqrt%7Bx%5E2%20%2B%20y%5E2%20%2B%20z%5E2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='r = \sqrt{x^2 + y^2 + z^2} ' title='r = \sqrt{x^2 + y^2 + z^2} ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=%5Ctheta%20%3D%20tan%5E%7B-1%7D%28%5Cfrac%7B%5Csqrt%7Bx%5E2%20%2B%20y%5E2%7D%7D%7Bz%7D%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\theta = tan^{-1}(\frac{\sqrt{x^2 + y^2}}{z}) ' title='\theta = tan^{-1}(\frac{\sqrt{x^2 + y^2}}{z}) ' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=%5Cphi%20%3D%20tan%5E%7B-1%7D%28%5Cfrac%7By%7D%7Bx%7D%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\phi = tan^{-1}(\frac{y}{x}) ' title='\phi = tan^{-1}(\frac{y}{x}) ' class='latex' /></p>
<p>Plug the values from any given points into the correct equation to convert to a different type of coordinate system.</p>
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		<title>Unit Vector Between Two Points</title>
		<link>http://engineersphere.com/math/unit-vector-between-two-points.html</link>
		<comments>http://engineersphere.com/math/unit-vector-between-two-points.html#comments</comments>
		<pubDate>Sun, 20 Sep 2009 20:17:52 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Basic Electrical Engineering Concepts]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Electromagnetic Theory]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Statics]]></category>
		<category><![CDATA[find unit vector]]></category>
		<category><![CDATA[unit vector]]></category>
		<category><![CDATA[unit vector between two points]]></category>
		<category><![CDATA[vector]]></category>

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		<description><![CDATA[Suppose you are interested in finding the unit vector between two points, and , which are described in cartesian coordinates as and , respectively. You would begin by finding the vector between these two points. The direction of this vector may be important so look for key words such as . Once we have established [...]]]></description>
			<content:encoded><![CDATA[<p>Suppose you are interested in finding the unit vector between two points, <img src='http://s.wordpress.com/latex.php?latex=P%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='P ' title='P ' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=Q%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q ' title='Q ' class='latex' />, which are described in cartesian coordinates as <img src='http://s.wordpress.com/latex.php?latex=%282%2C-1%2C3%29&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(2,-1,3)' title='(2,-1,3)' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=%28-1%2C1%2C0%29&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(-1,1,0)' title='(-1,1,0)' class='latex' />, respectively.</p>
<p>You would begin by finding the vector between these two points. The direction of this vector may be important so look for key words such as <img src='http://s.wordpress.com/latex.php?latex=%60%60from%27%27%20P%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='``from&#039;&#039; P ' title='``from&#039;&#039; P ' class='latex' /> <img src='http://s.wordpress.com/latex.php?latex=to%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='to ' title='to ' class='latex' /> <img src='http://s.wordpress.com/latex.php?latex=Q%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q ' title='Q ' class='latex' />. Once we have established the direction we&#8217;re going in, <img src='http://s.wordpress.com/latex.php?latex=P%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='P ' title='P ' class='latex' /> to <img src='http://s.wordpress.com/latex.php?latex=Q%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q ' title='Q ' class='latex' /> in this case, we subtract the beginning point from the end point. <img src='http://s.wordpress.com/latex.php?latex=Q%20-%20P%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q - P ' title='Q - P ' class='latex' />. This will give us the vector we are looking for. The next step would be to convert this vector into a unit vector, by dividing it by it&#8217;s magnitude.</p>
<p>These are the two formulas we are looking at:<br />
<img src='http://s.wordpress.com/latex.php?latex=%5Cvec%20%7BPQ%7D%20%3D%20%3C%20%28Q_x%20-%20P_x%29%20%2C%20%28Q_y%20-%20P_y%29%20%2C%20%28Q_z%20-%20P_z%29%20%3E&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\vec {PQ} = &lt; (Q_x - P_x) , (Q_y - P_y) , (Q_z - P_z) &gt;' title='\vec {PQ} = &lt; (Q_x - P_x) , (Q_y - P_y) , (Q_z - P_z) &gt;' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=%5Cvec%20U_%7BPQ%7D%20%3D%20%5Cfrac%7B%5Cvec%20%7BPQ%7D%7D%7B%7C%5Cvec%20%7BPQ%7D%7C%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\vec U_{PQ} = \frac{\vec {PQ}}{|\vec {PQ}|} ' title='\vec U_{PQ} = \frac{\vec {PQ}}{|\vec {PQ}|} ' class='latex' /></p>
<p>Note:<br />
Here I use <img src='http://s.wordpress.com/latex.php?latex=%5Cvec%20%7BPQ%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\vec {PQ} ' title='\vec {PQ} ' class='latex' /> as my vector from <img src='http://s.wordpress.com/latex.php?latex=P%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='P ' title='P ' class='latex' /> to <img src='http://s.wordpress.com/latex.php?latex=Q%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q ' title='Q ' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=%5Cvec%20U_%7BPQ%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\vec U_{PQ} ' title='\vec U_{PQ} ' class='latex' /> denotes the unit vector from <img src='http://s.wordpress.com/latex.php?latex=P%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='P ' title='P ' class='latex' /> to <img src='http://s.wordpress.com/latex.php?latex=Q%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Q ' title='Q ' class='latex' />.</p>
<p>Implementing these formulas:<br />
<img src='http://s.wordpress.com/latex.php?latex=%5Cvec%20%7BPQ%7D%20%3D%20%3C%20%28-1%20-%202%29%20%2C%20%281%20-%20-1%29%20%2C%20%280%20-%203%29%20%3E%20%3D%20%3C%20-3%2C%202%2C%20-3%20%3E&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\vec {PQ} = &lt; (-1 - 2) , (1 - -1) , (0 - 3) &gt; = &lt; -3, 2, -3 &gt;' title='\vec {PQ} = &lt; (-1 - 2) , (1 - -1) , (0 - 3) &gt; = &lt; -3, 2, -3 &gt;' class='latex' /><br />
<img src='http://s.wordpress.com/latex.php?latex=%5Cvec%20U_%7BPQ%7D%20%3D%20%5Cfrac%7B%3C%20-3%2C%202%2C%20-3%20%3E%7D%7B%7C%3C%20-3%2C%202%2C%20-3%20%3E%7C%7D%20%3D%20%5Cfrac%7B%3C%20-3%2C%202%2C%20-3%20%3E%7D%7B%5Csqrt%20%7B%28-3%29%5E2%20%2B%202%5E2%20%2B%20%28-3%29%5E2%7D%7D%20%3D%20%3C%20%5Cfrac%7B-3%7D%7B%5Csqrt%2022%7D%2C%5Cfrac%7B2%7D%7B%5Csqrt%2022%7D%2C%5Cfrac%7B-3%7D%7B%5Csqrt%2022%7D%3E&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\vec U_{PQ} = \frac{&lt; -3, 2, -3 &gt;}{|&lt; -3, 2, -3 &gt;|} = \frac{&lt; -3, 2, -3 &gt;}{\sqrt {(-3)^2 + 2^2 + (-3)^2}} = &lt; \frac{-3}{\sqrt 22},\frac{2}{\sqrt 22},\frac{-3}{\sqrt 22}&gt;' title='\vec U_{PQ} = \frac{&lt; -3, 2, -3 &gt;}{|&lt; -3, 2, -3 &gt;|} = \frac{&lt; -3, 2, -3 &gt;}{\sqrt {(-3)^2 + 2^2 + (-3)^2}} = &lt; \frac{-3}{\sqrt 22},\frac{2}{\sqrt 22},\frac{-3}{\sqrt 22}&gt;' class='latex' /></p>
<p>Hmm.. The End</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://engineersphere.com/math/calculus/vector-dot-product.html" rel="bookmark" class="crp_title">Vector Dot Product</a></li><li><a href="http://engineersphere.com/math/calculus/adding-and-subtracting-vectors.html" rel="bookmark" class="crp_title">Adding and Subtracting Vectors</a></li><li><a href="http://engineersphere.com/math/conversions-between-cartesian-cylindrical-and-spherical-coordinates.html" rel="bookmark" class="crp_title">Conversions Between Cartesian, Cylindrical and Spherical Coordinates</a></li><li><a href="http://engineersphere.com/linear-systems/zero-input-response/zero-input-response.html" rel="bookmark" class="crp_title">Zero Input Response</a></li><li><a href="http://engineersphere.com/math/calculus/finding-the-equation-of-a-line.html" rel="bookmark" class="crp_title">Finding The Equation of a Line</a></li></ul></div>]]></content:encoded>
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		<title>Vector Dot Product</title>
		<link>http://engineersphere.com/math/calculus/vector-dot-product.html</link>
		<comments>http://engineersphere.com/math/calculus/vector-dot-product.html#comments</comments>
		<pubDate>Tue, 08 Sep 2009 05:29:51 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Calculus]]></category>
		<category><![CDATA[Electromagnetic Theory]]></category>
		<category><![CDATA[MATLAB]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Statics]]></category>
		<category><![CDATA[dot product]]></category>
		<category><![CDATA[dot product angle]]></category>
		<category><![CDATA[find dot product]]></category>
		<category><![CDATA[vector angle]]></category>
		<category><![CDATA[vector dot product]]></category>
		<category><![CDATA[vectors]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=800</guid>
		<description><![CDATA[Another simple review of the vector dot product, for those of you that have forgotten.  The operation that involves multiplying two vectors together can be done in a few ways.  The first operation is called either the scalar product or the dot product.  One of the well known definitions looks like this: RULE 1: This [...]]]></description>
			<content:encoded><![CDATA[<p>Another simple review of the vector dot product, for those of you that have forgotten.  The operation that involves multiplying two vectors together can be done in a few ways.  The first operation is called either the scalar product or the dot product.  One of the well known definitions looks like this:</p>
<p>RULE 1: <img src='http://s.wordpress.com/latex.php?latex=A%20%5Ccdot%20B%20%5Cequiv%20%7CA%7C%7CB%7Ccos%28%5CTheta%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='A \cdot B \equiv |A||B|cos(\Theta) ' title='A \cdot B \equiv |A||B|cos(\Theta) ' class='latex' /></p>
<p>This is a scalar product that is equal to the two magnitudes multiplied together and multiplied by the cosine of the angle between them.  If  the two vectors are perpendicular to each other then the angle between them is 90 degrees, which will make the dot product equal zero.  This is an equivalent equation.</p>
<p>RULE 2: <img src='http://s.wordpress.com/latex.php?latex=A%20%5Ccdot%20B%20%5Cequiv%20A_%7Bx%7DB_%7Bx%7D%20%2B%20A_%7By%7DB_%7By%7D%20%2B%20A_%7Bz%7DB_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='A \cdot B \equiv A_{x}B_{x} + A_{y}B_{y} + A_{z}B_{z} ' title='A \cdot B \equiv A_{x}B_{x} + A_{y}B_{y} + A_{z}B_{z} ' class='latex' /></p>
<p>When you finish your dot product, you should have a number, not a directional vector.  So if you get something like this you did something wrong: <img src='http://s.wordpress.com/latex.php?latex=3%20u_%7Bx%7D%20%2B%202%20u_%7By%7D%20-%205%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='3 u_{x} + 2 u_{y} - 5 u_{z} ' title='3 u_{x} + 2 u_{y} - 5 u_{z} ' class='latex' />.  If you ended up with <img src='http://s.wordpress.com/latex.php?latex=A%20%5Ccdot%20B%20%3D%2035%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='A \cdot B = 35 ' title='A \cdot B = 35 ' class='latex' /> (any #) then you don&#8217;t have to completely rule out your answer.</p>
<p>A few vectors to practice with:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=A%20%3D%202%20u_%7Bx%7D%20-%203%20u_%7By%7D%20%2B%205%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='A = 2 u_{x} - 3 u_{y} + 5 u_{z} ' title='A = 2 u_{x} - 3 u_{y} + 5 u_{z} ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=B%20%3D%20u_%7Bx%7D%20-%202%20u_%7By%7D%20%2B%202%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='B = u_{x} - 2 u_{y} + 2 u_{z} ' title='B = u_{x} - 2 u_{y} + 2 u_{z} ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=%7CA%7C%20%3D%20%5Csqrt%7B%282%29%5E%7B2%7D%20%2B%20%28-3%29%5E%7B2%7D%20%2B%20%285%29%5E%7B2%7D%7D%20%3D%20%5Csqrt%7B38%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='|A| = \sqrt{(2)^{2} + (-3)^{2} + (5)^{2}} = \sqrt{38} ' title='|A| = \sqrt{(2)^{2} + (-3)^{2} + (5)^{2}} = \sqrt{38} ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=%7CB%7C%20%3D%20%5Csqrt%7B%281%29%5E%7B2%7D%20%2B%20%28-2%29%5E%7B2%7D%20%2B%20%282%29%5E%7B2%7D%7D%20%3D%203%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='|B| = \sqrt{(1)^{2} + (-2)^{2} + (2)^{2}} = 3 ' title='|B| = \sqrt{(1)^{2} + (-2)^{2} + (2)^{2}} = 3 ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=A%20%5Ccdot%20B%20%3D%20%282%29%281%29%20%2B%20%28-3%29%28-2%29%20%2B%20%285%29%282%29%20%3D%2018%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='A \cdot B = (2)(1) + (-3)(-2) + (5)(2) = 18 ' title='A \cdot B = (2)(1) + (-3)(-2) + (5)(2) = 18 ' class='latex' /></p>
<p>Okay, now we have found our dot product by applying RULE 2 above.  We can use this value along with our individual vector magnitudes to apply RULE 1 and obtain the angle <img src='http://s.wordpress.com/latex.php?latex=%5CTheta%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\Theta ' title='\Theta ' class='latex' />.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5CTheta%20%3D%20%5Carccos%28%5Cfrac%7BA%20%5Ccdot%20B%7D%7B%7CA%7C%7CB%7C%7D%29%20%3D%2018.26%20%5Ccdot%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\Theta = \arccos(\frac{A \cdot B}{|A||B|}) = 18.26 \cdot ' title='\Theta = \arccos(\frac{A \cdot B}{|A||B|}) = 18.26 \cdot ' class='latex' /></p>
<p>We can calculate the projection of the vector A onto the vector B by this relationship:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=proj_%7BB%7D%20A%20%3D%20%5Cfrac%7BA%20%5Ccdot%20B%7D%7B%7CB%7C%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='proj_{B} A = \frac{A \cdot B}{|B|} ' title='proj_{B} A = \frac{A \cdot B}{|B|} ' class='latex' /></p>
<p>Note that this is a scalar quantity, and that we can also define the projection of B onto vector A in a similar fashion:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=proj_%7BA%7D%20B%20%3D%20%5Cfrac%7BA%20%5Ccdot%20B%7D%7B%7CA%7C%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='proj_{A} B = \frac{A \cdot B}{|A|} ' title='proj_{A} B = \frac{A \cdot B}{|A|} ' class='latex' /></p>
<p>Perform a dot product in MATLAB like so:</p>
<p>&gt;&gt;A = [ 1 2 3];</p>
<p>&gt;&gt;B = [2 3 4];</p>
<p>&gt;&gt;dot(A,B)</p>
<p>Enjoy</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://engineersphere.com/math/calculus/adding-and-subtracting-vectors.html" rel="bookmark" class="crp_title">Adding and Subtracting Vectors</a></li><li><a href="http://engineersphere.com/math/unit-vector-between-two-points.html" rel="bookmark" class="crp_title">Unit Vector Between Two Points</a></li><li><a href="http://engineersphere.com/math/conversions-between-cartesian-cylindrical-and-spherical-coordinates.html" rel="bookmark" class="crp_title">Conversions Between Cartesian, Cylindrical and Spherical Coordinates</a></li><li><a href="http://engineersphere.com/basic-electrical-concepts/inductors.html" rel="bookmark" class="crp_title">Inductors</a></li><li><a href="http://engineersphere.com/basic-electrical-concepts/complex-numbers.html" rel="bookmark" class="crp_title">Complex Numbers</a></li></ul></div>]]></content:encoded>
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		<title>Adding and Subtracting Vectors</title>
		<link>http://engineersphere.com/math/calculus/adding-and-subtracting-vectors.html</link>
		<comments>http://engineersphere.com/math/calculus/adding-and-subtracting-vectors.html#comments</comments>
		<pubDate>Tue, 08 Sep 2009 04:54:59 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Calculus]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Electromagnetic Theory]]></category>
		<category><![CDATA[MATLAB]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Statics]]></category>
		<category><![CDATA[adding vectors]]></category>
		<category><![CDATA[subtracting vectors]]></category>
		<category><![CDATA[vectors]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=797</guid>
		<description><![CDATA[This is a very simple post and a very simple subject, but every once in a while even the experts need to be reminded how to do simple addition and subtraction with vectors.  Let&#8217;s go ahead and specify a couple vectors that we can work with. Vector In MATLAB: &#62;&#62;A = [1 2 4]; Vector [...]]]></description>
			<content:encoded><![CDATA[<p>This is a very simple post and a very simple subject, but every once in a while even the experts need to be reminded how to do simple addition and subtraction with vectors.  Let&#8217;s go ahead and specify a couple vectors that we can work with.</p>
<p>Vector <img src='http://s.wordpress.com/latex.php?latex=A%20%3D%20u_%7Bx%7D%20%2B%202%20u_%7By%7D%20%2B%203%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='A = u_{x} + 2 u_{y} + 3 u_{z} ' title='A = u_{x} + 2 u_{y} + 3 u_{z} ' class='latex' /></p>
<p>In MATLAB: &gt;&gt;A = [1 2 4];</p>
<p>Vector <img src='http://s.wordpress.com/latex.php?latex=B%20%3D%202%20u_%7Bx%7D%20%2B%203%20u_%7By%7D%20%2B%204%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='B = 2 u_{x} + 3 u_{y} + 4 u_{z} ' title='B = 2 u_{x} + 3 u_{y} + 4 u_{z} ' class='latex' /></p>
<p>In MATLAB: &gt;&gt;B = [2 3 4];</p>
<p>When you add vectors together, you add each individual directional component (<img src='http://s.wordpress.com/latex.php?latex=u_%7Bx%7D%2C%20u_%7By%7D%2C%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='u_{x}, u_{y}, u_{z} ' title='u_{x}, u_{y}, u_{z} ' class='latex' />).  Subtraction works the exact same way.  Lets go ahead and do a few, C will represent the vector that results from the addition and subtraction.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=C%20%3D%20A%20%2B%20B%20%3D%20%282%20%2B%201%29%20u_%7Bx%7D%20%2B%20%282%20%2B%203%29%20u_%7By%7D%20%2B%20%283%20%2B%204%29%20u_%7Bz%7D%20%3D%203%20u_%7Bx%7D%20%2B%205%20u_%7By%7D%20%2B%207%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C = A + B = (2 + 1) u_{x} + (2 + 3) u_{y} + (3 + 4) u_{z} = 3 u_{x} + 5 u_{y} + 7 u_{z} ' title='C = A + B = (2 + 1) u_{x} + (2 + 3) u_{y} + (3 + 4) u_{z} = 3 u_{x} + 5 u_{y} + 7 u_{z} ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=C%20%3D%20A%20-%20B%20%3D%20%282%20-%201%29%20u_%7Bx%7D%20%2B%20%282%20-%203%29%20u_%7By%7D%20%2B%20%283%20-%204%29%20u_%7Bz%7D%20%3D%20u_%7Bx%7D%20-%20u_%7By%7D%20-%20u_%7Bz%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='C = A - B = (2 - 1) u_{x} + (2 - 3) u_{y} + (3 - 4) u_{z} = u_{x} - u_{y} - u_{z} ' title='C = A - B = (2 - 1) u_{x} + (2 - 3) u_{y} + (3 - 4) u_{z} = u_{x} - u_{y} - u_{z} ' class='latex' /></p>
<p>These vectors are all in 3-dimensional space with a X, Y and Z component.  The number in front of each <img src='http://s.wordpress.com/latex.php?latex=u_%7B..%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='u_{..} ' title='u_{..} ' class='latex' /> directional component is the weight or magnitude of that particular directional component of the vector.  There it is, short and sweet <img src='http://engineersphere.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://engineersphere.com/math/calculus/vector-dot-product.html" rel="bookmark" class="crp_title">Vector Dot Product</a></li><li><a href="http://engineersphere.com/math/unit-vector-between-two-points.html" rel="bookmark" class="crp_title">Unit Vector Between Two Points</a></li><li><a href="http://engineersphere.com/circuit-theory/mesh-current.html" rel="bookmark" class="crp_title">Mesh Current</a></li><li><a href="http://engineersphere.com/linear-systems/zero-input-response/zero-input-response.html" rel="bookmark" class="crp_title">Zero Input Response</a></li><li><a href="http://engineersphere.com/basic-electrical-concepts/ohms-law.html" rel="bookmark" class="crp_title">Ohm&#8217;s Law</a></li></ul></div>]]></content:encoded>
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		<title>Laplace Transforms</title>
		<link>http://engineersphere.com/math/laplace-transforms.html</link>
		<comments>http://engineersphere.com/math/laplace-transforms.html#comments</comments>
		<pubDate>Sun, 06 Sep 2009 18:06:20 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Basic Electrical Engineering Concepts]]></category>
		<category><![CDATA[Circuit Theory]]></category>
		<category><![CDATA[Control Systems]]></category>
		<category><![CDATA[Differential Equations]]></category>
		<category><![CDATA[Linear Systems]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[laplace]]></category>
		<category><![CDATA[laplace method]]></category>
		<category><![CDATA[laplace table]]></category>
		<category><![CDATA[laplace transform]]></category>
		<category><![CDATA[laplace transform examples]]></category>
		<category><![CDATA[laplace transforms]]></category>
		<category><![CDATA[table of laplace transforms]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=701</guid>
		<description><![CDATA[The Laplace Transform is a method that simplifies integral and differential equations into algebraic equations. This practice is commonly used to solve for a function out of a differential equation, which otherwise may have been unsolvable or very difficult. The following integrals can be used to transform between where denotes Laplace and denotes Inverse Laplace: [...]]]></description>
			<content:encoded><![CDATA[<p>The Laplace Transform is a method that simplifies integral and differential equations into algebraic equations. This practice is commonly used to solve for a function out of a differential equation, which otherwise may have been unsolvable or very difficult. The following integrals can be used to transform between <img src='http://s.wordpress.com/latex.php?latex=F%28s%29%20%5CLeftrightarrow%20f%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='F(s) \Leftrightarrow f(t) ' title='F(s) \Leftrightarrow f(t) ' class='latex' /> where <img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L} ' title='\mathcal{L} ' class='latex' /> denotes Laplace and <img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%5E%7B-1%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L}^{-1} ' title='\mathcal{L}^{-1} ' class='latex' /> denotes Inverse Laplace:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%20%5Bf%28t%29%5D%20%3D%20F%28s%29%20%3D%20%5Cint%5Climits_0%5E%5Cinfty%20%7Bf%28t%29%2Ae%20%5E%20%7B-st%7Dd%7D%20t%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L} [f(t)] = F(s) = \int\limits_0^\infty {f(t)*e ^ {-st}d} t ' title='\mathcal{L} [f(t)] = F(s) = \int\limits_0^\infty {f(t)*e ^ {-st}d} t ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%5E%7B-1%7D%5BF%28s%29%5D%20%3D%20f%28t%29%20%3D%20%5Cfrac%7B1%7D%7B2%20%5Cpi%20j%7D%20%5Cint%5Climits_%7Bc%20-%20j%20%5Comega%7D%5E%7Bc%20%2B%20j%20%5Comega%7D%20%7BF%28s%29%2Ae%20%5E%20%7B-st%7Dd%7Ds&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L}^{-1}[F(s)] = f(t) = \frac{1}{2 \pi j} \int\limits_{c - j \omega}^{c + j \omega} {F(s)*e ^ {-st}d}s' title='\mathcal{L}^{-1}[F(s)] = f(t) = \frac{1}{2 \pi j} \int\limits_{c - j \omega}^{c + j \omega} {F(s)*e ^ {-st}d}s' class='latex' /></p>
<p>Since these integrals can be tedious and certain functions tend to reoccur, a table of Laplace Transforms has been linked:</p>
<p><a href="http://engineersphere.com/tables">Laplace Transforms Table</a></p>
<p>This table can be a little complex to use at first so an example is provided below to get you started. In this problem we implement the Laplace Transform and Inverse Laplace Transform to solve for <img src='http://s.wordpress.com/latex.php?latex=y%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y(t) ' title='y(t) ' class='latex' />.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7Bd%5E2y%7D%7Bdt%5E2%7D%20%2B%207%20%5Cfrac%7Bdy%7D%7Bdt%7D%20%2B%2012y%20%3D%2010%20%5Cquad%20y%280%29%3D3%2C%20y%27%280%29&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{d^2y}{dt^2} + 7 \frac{dy}{dt} + 12y = 10 \quad y(0)=3, y&#039;(0)' title='\frac{d^2y}{dt^2} + 7 \frac{dy}{dt} + 12y = 10 \quad y(0)=3, y&#039;(0)' class='latex' /></p>
<p>The first step is to take the Laplace Transform of both sides of the equation. Use element 1 of our table for the right side and element 18 for the left side. Note that the initial conditions are necessary to take the Laplace Transform of the left side.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=s%5E2%20Y%28s%29%20-%20s%20y%280%29%20-%20y%27%280%29%20%2B%207%20%28s%20Y%28s%29%20-%20y%280%29%29%20%20%2B%2012%20Y%28s%29%20%3D%20%5Cfrac%7B10%7D%7Bs%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='s^2 Y(s) - s y(0) - y&#039;(0) + 7 (s Y(s) - y(0))  + 12 Y(s) = \frac{10}{s} ' title='s^2 Y(s) - s y(0) - y&#039;(0) + 7 (s Y(s) - y(0))  + 12 Y(s) = \frac{10}{s} ' class='latex' /></p>
<p>Inputting our initial conditions:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=s%5E2%20Y%28s%29%20-%203s%20-%200%20%2B%207%20%28s%20Y%28s%29%20-%203%29%20%20%2B%2012%20Y%28s%29%20%3D%20%5Cfrac%7B10%7D%7Bs%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='s^2 Y(s) - 3s - 0 + 7 (s Y(s) - 3)  + 12 Y(s) = \frac{10}{s} ' title='s^2 Y(s) - 3s - 0 + 7 (s Y(s) - 3)  + 12 Y(s) = \frac{10}{s} ' class='latex' /></p>
<p>Assuming you are an engineering student and can do a little alegebra, our next step is to find the terms that have <img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) ' title='Y(s) ' class='latex' /> in common and factor it out. Our goal is to find <img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20%3D%20F%28s%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) = F(s) ' title='Y(s) = F(s) ' class='latex' /> because, after all, <img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%5E%7B-1%7D%5BY%28s%29%5D%20%3D%20y%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L}^{-1}[Y(s)] = y(t) ' title='\mathcal{L}^{-1}[Y(s)] = y(t) ' class='latex' />:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%28s%5E2%20%2B7s%20%2B%2012%29Y%28s%29%20-%203s%20-21%20%3D%20%5Cfrac%7B10%7D%7Bs%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='(s^2 +7s + 12)Y(s) - 3s -21 = \frac{10}{s} ' title='(s^2 +7s + 12)Y(s) - 3s -21 = \frac{10}{s} ' class='latex' /></p>
<p>After solving for <img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) ' title='Y(s) ' class='latex' /> and factoring the denominator:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20%3D%20%5Cfrac%7B3s%5E2%20%2B%2021s%20%2B%2010%7D%7Bs%28s%2B4%29%28s%2B3%29%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) = \frac{3s^2 + 21s + 10}{s(s+4)(s+3)} ' title='Y(s) = \frac{3s^2 + 21s + 10}{s(s+4)(s+3)} ' class='latex' /></p>
<p>Now we arrive at the trickier part of this procedure. We must take the Inverse Laplace of <img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) ' title='Y(s) ' class='latex' /> to find <img src='http://s.wordpress.com/latex.php?latex=y%28t%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y(t) ' title='y(t) ' class='latex' />. If our function <img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) ' title='Y(s) ' class='latex' /> does not match anything in the table, such as this case, factoring is a good place to start. This problem can easily be factored using the <img src='http://s.wordpress.com/latex.php?latex=expand%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='expand ' title='expand ' class='latex' /> function on your TI-89. Just go to <img src='http://s.wordpress.com/latex.php?latex=catalog%20%5Crightarrow%20expand%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='catalog \rightarrow expand ' title='catalog \rightarrow expand ' class='latex' /> and enter your function in parenthesis. Using this function:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=Y%28s%29%20%3D%20%5Cfrac%7B%5Cfrac%7B5%7D%7B6%7D%7D%7Bs%7D%20-%20%5Cfrac%7B%5Cfrac%7B13%7D%7B2%7D%7D%7Bs%2B4%7D%20%2B%20%5Cfrac%7B%5Cfrac%7B26%7D%7B3%7D%7D%7Bs%2B3%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='Y(s) = \frac{\frac{5}{6}}{s} - \frac{\frac{13}{2}}{s+4} + \frac{\frac{26}{3}}{s+3} ' title='Y(s) = \frac{\frac{5}{6}}{s} - \frac{\frac{13}{2}}{s+4} + \frac{\frac{26}{3}}{s+3} ' class='latex' /></p>
<p>Noting <img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%20%5Bf_1%28t%29%20%2B%20f_2%28t%29%5D%20%3D%20%5Cmathcal%7BL%7D%20%5Bf_1%28t%29%5D%20%2B%20%5Cmathcal%7BL%7D%20%5Bf_2%28t%29%5D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L} [f_1(t) + f_2(t)] = \mathcal{L} [f_1(t)] + \mathcal{L} [f_2(t)] ' title='\mathcal{L} [f_1(t) + f_2(t)] = \mathcal{L} [f_1(t)] + \mathcal{L} [f_2(t)] ' class='latex' /> and <img src='http://s.wordpress.com/latex.php?latex=%5Cmathcal%7BL%7D%20%5Bk%2Af%28t%29%5D%20%3D%20k%2A%5Cmathcal%7BL%7D%20%5Bf%28t%29%5D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\mathcal{L} [k*f(t)] = k*\mathcal{L} [f(t)] ' title='\mathcal{L} [k*f(t)] = k*\mathcal{L} [f(t)] ' class='latex' />, we can take the Laplace Transform of each term independently and also manipulate the constant terms if necessary or just pull them out. Using the 2nd property in our Laplace Transform table:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=y%28t%29%20%3D%20%5Cfrac%7B5%7D%7B6%7D%20-%20%5Cfrac%7B13%7D%7B2%7De%5E%7B-4t%7D%20%2B%20%5Cfrac%7B26%7D%7B3%7De%5E%7B-3t%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y(t) = \frac{5}{6} - \frac{13}{2}e^{-4t} + \frac{26}{3}e^{-3t} ' title='y(t) = \frac{5}{6} - \frac{13}{2}e^{-4t} + \frac{26}{3}e^{-3t} ' class='latex' /></p>
<p>To check your work you can plug <img src='http://s.wordpress.com/latex.php?latex=y%28t%29%2C%20%5Cfrac%7Bdy%7D%7Bdt%7D%2C%20%5Cfrac%7Bd%5E2y%7D%7Bdt%5E2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y(t), \frac{dy}{dt}, \frac{d^2y}{dt^2} ' title='y(t), \frac{dy}{dt}, \frac{d^2y}{dt^2} ' class='latex' /> into the original, differential equation and at <img src='http://s.wordpress.com/latex.php?latex=t%3D0&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='t=0' title='t=0' class='latex' /> we find that <img src='http://s.wordpress.com/latex.php?latex=10%3D10&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='10=10' title='10=10' class='latex' />.</p>
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		<title>Volume of Ellipsoid &#8211; MATLAB</title>
		<link>http://engineersphere.com/math/calculus/volume-of-ellipsoid-matlab.html</link>
		<comments>http://engineersphere.com/math/calculus/volume-of-ellipsoid-matlab.html#comments</comments>
		<pubDate>Mon, 31 Aug 2009 02:28:47 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Calculus]]></category>
		<category><![CDATA[MATLAB]]></category>
		<category><![CDATA[Elipsoid]]></category>
		<category><![CDATA[Ellipsoid]]></category>
		<category><![CDATA[Ellipsoid Volume]]></category>
		<category><![CDATA[Volume of Ellipsoid]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=729</guid>
		<description><![CDATA[This is how you calculate the volume of an ellipsoid with the following equation. rmax = 1; V = 0; step = 0.02; A = 5; B = 10; C = 15; for x= -5 : step : 5 for y = -10 : step : 10 for z = -15 : step : 15 [...]]]></description>
			<content:encoded><![CDATA[<p>This is how you calculate the volume of an ellipsoid with the following equation.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=x%5E%7B2%7D%2B%20%5Cfrac%7B1%7D%7B4%7D%20y%5E%7B2%7D%20%2B%20%5Cfrac%7B1%7D%7B9%7D%20z%5E%7B2%7D%20%5Cle%2025%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='x^{2}+ \frac{1}{4} y^{2} + \frac{1}{9} z^{2} \le 25 ' title='x^{2}+ \frac{1}{4} y^{2} + \frac{1}{9} z^{2} \le 25 ' class='latex' /></p>
<p>rmax = 1;<br />
V = 0;<br />
step = 0.02;<br />
A = 5;</p>
<p>B = 10;<br />
C = 15;<br />
for x= -5 : step : 5<br />
for y = -10 : step : 10<br />
for z = -15 : step : 15<br />
if((x/A).^2 + (y/B).^2 + (z/C).^2) &lt; rmax<br />
V = V + step.^3;<br />
end<br />
end<br />
end<br />
end<br />
disp(V)</p>
<p>it should spit out <img src='http://s.wordpress.com/latex.php?latex=1000%20%5Cpi%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='1000 \pi ' title='1000 \pi ' class='latex' />, approximately</p>
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		<title>Derivatives</title>
		<link>http://engineersphere.com/math/calculus/derivatives.html</link>
		<comments>http://engineersphere.com/math/calculus/derivatives.html#comments</comments>
		<pubDate>Wed, 29 Jul 2009 20:25:55 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Calculus]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[derivative]]></category>
		<category><![CDATA[derivatives]]></category>

		<guid isPermaLink="false">http://engineersphere.com/?p=602</guid>
		<description><![CDATA[One of the most important calculus concepts to learn is derivation.  Here I will show you how to calculate some simple derivatives.  The derivative looks like this and can be read as &#8220;derivative with respect to x&#8221; so if you have a function and you are supposed to perform then you are going to be [...]]]></description>
			<content:encoded><![CDATA[<p>One of the most important calculus concepts to learn is derivation.  Here I will show you how to calculate some simple derivatives.  The derivative looks like this <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B%5Ctext%7Bd%7D%7D%7B%5Ctext%7Bd%7Dx%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{\text{d}}{\text{d}x} ' title='\frac{\text{d}}{\text{d}x} ' class='latex' /> and can be read as &#8220;derivative with respect to x&#8221; so if you have a function <img src='http://s.wordpress.com/latex.php?latex=y%20%3D%205x%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y = 5x ' title='y = 5x ' class='latex' /> and you are supposed to perform <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B%5Ctext%7Bd%7Df%7D%7B%5Ctext%7Bd%7Dx%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{\text{d}f}{\text{d}x} ' title='\frac{\text{d}f}{\text{d}x} ' class='latex' /> then you are going to be taking the derivative of the function &#8220;f&#8221; with respect to all variables &#8220;x&#8221;.</p>
<p>If n is a positive integer, this is your theorem:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B%5Ctext%7Bd%7D%7D%7B%5Ctext%7Bd%7Dx%7D%20x%5E%7Bn%7D%20%3D%20n%20x%5E%7Bn-1%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{\text{d}}{\text{d}x} x^{n} = n x^{n-1} ' title='\frac{\text{d}}{\text{d}x} x^{n} = n x^{n-1} ' class='latex' /></p>
<p>let&#8217;s apply this to our equation <img src='http://s.wordpress.com/latex.php?latex=y%20%3D%205x%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y = 5x ' title='y = 5x ' class='latex' />.  Our derivative is looks like this to start <img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B%5Ctext%7Bd%7Df%7D%7B%5Ctext%7Bd%7Dx%7D%285x%29%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{\text{d}f}{\text{d}x}(5x) ' title='\frac{\text{d}f}{\text{d}x}(5x) ' class='latex' /> where n = 1 because 5x is not raised to any power.</p>
<p>The first derivative will be represented like so:</p>
<p><img src='http://s.wordpress.com/latex.php?latex=%5Cfrac%7B%5Ctext%7Bd%7Df%7D%7B%5Ctext%7Bd%7Dx%7D%20%3D%205&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='\frac{\text{d}f}{\text{d}x} = 5' title='\frac{\text{d}f}{\text{d}x} = 5' class='latex' /></p>
<p>or</p>
<p><img src='http://s.wordpress.com/latex.php?latex=f%5E%7BI%7D%20%3D%205%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='f^{I} = 5 ' title='f^{I} = 5 ' class='latex' /></p>
<p>Our equation is now equal to a constant.  If you take the derivative of ANY constant, the result is Zero.  So here <img src='http://s.wordpress.com/latex.php?latex=f%5E%7BII%7D%20%3D%200%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='f^{II} = 0 ' title='f^{II} = 0 ' class='latex' /></p>
<p>Let&#8217;s make this example a little more realistic, our new equation is <img src='http://s.wordpress.com/latex.php?latex=y%20%3D%208%20x%5E%7B2%7D%20%2B%204x%20%2B%203%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='y = 8 x^{2} + 4x + 3 ' title='y = 8 x^{2} + 4x + 3 ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=f%5E%7BI%7D%20%3D%2016%20x%20%2B%204%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='f^{I} = 16 x + 4 ' title='f^{I} = 16 x + 4 ' class='latex' /> each piece of the equation loses 1 order (<img src='http://s.wordpress.com/latex.php?latex=x%5E%7B2%7D%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='x^{2} ' title='x^{2} ' class='latex' /> second order), keeping in mind that the 3 was a constant and is now zero.</p>
<p>we can continue all the way to zero.</p>
<p><img src='http://s.wordpress.com/latex.php?latex=f%5E%7BII%7D%20%3D%2016%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='f^{II} = 16 ' title='f^{II} = 16 ' class='latex' /></p>
<p><img src='http://s.wordpress.com/latex.php?latex=f%5E%7BIII%7D%20%3D%200%20&#038;bg=efe5d9&#038;fg=000000&#038;s=0' alt='f^{III} = 0 ' title='f^{III} = 0 ' class='latex' /></p>
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